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Nothing new here
Biomechanics has long made use of motion capture, and is the originating pupose for the technology, long before it was applied to visual effects and game development ends. It would be harder to find a sport that hasn't used it for analysis.
Posted by: Hal Jordan   Posted on: 01/22/08 You are currently: a Guest | Members login | Terms of Use

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Nothing new here  Hal Jordan | 01/22/08

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