On GameSpot: Obey the Assassin's Creed
BNET Business Network:
BNET
TechRepublic
ZDNet
TalkBack 9 of 11:
Next »
« Previous
Linearity
Just because you double the # of processors and don't get double the performance doesn't mean that it's not linear. Given the numbers you quoted, the performance would be linear with an equation of:
P = X * Q * N where N > 1
X = Scaling factor (0.8 in example quoted)
P = Performance of the system
Q = Performance of the processor
N = # of processors

Ideally, X should be one or more. Unfortunately, real-world things like interprocessor communications and memory contention limit X to less than one.

I think that getting a scaling factor of 0.8 is pretty darn good. Especially given the number of processors involved in these machines.
Posted by: Letophoro   Posted on: 06/21/04 You are currently: a Guest | Members login | Terms of Use

Alert moderator to an offensive message

Subscribe to this discussion via Email or RSS

While the world focuses on Microsoft, IBM is slowly taking over...  Plain Logic | 06/20/04
Questions...  jurasek@... | 06/20/04
Don't know about all of them...  dscherf | 06/21/04
The DELL website lists simple ...  kd5auq | 06/21/04
How fast is fast  Nullifidian | 06/21/04
That's ridiculous; off by many, many orders of magnitude  Atlant | 06/22/04
Blue Gene fades...  techboy_z | 06/21/04
faster processors  J. D. S. | 06/21/04
Linearity  Letophoro | 06/21/04
Fast, but cost-effective?  YuridaMan | 06/21/04
Apple X based on Power G5 versus Itanium2's  The King's Servant | 09/08/04

What do you think?

SponsoredWhite Papers, Webcasts, and Downloads

advertisement

SmartPlanet

Click Here